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| Why do I have a different result in my final render out compared to my Camera view in Digital Pro? (Export) | ||
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DP0007: Why do I have different result in my final render out comparing to my camera view in Digital Pro? (Export)
GLOSSARY Render view: Quick preview of how your final render will look. Use this to to check your effects. There are many reasons for a different result between the Camera view and final render out, especially when you have effects (Cutter, Blur, Transparency) that do not show correctly in the Camera view, but appear correctly in the Render view.
GLOSSARY Display module: Use this to see the result of the art work that is attached in the Network view. Using multiple display modules allows you to see many different aspects independent from the Camera view.
Export: The four export (render) options rely on Display (Display all) or Write modules.. The situation sometimes happens when you export with QuickTime movie as opposed to the Render network. Exporting to QuickTime uses the Display module while the exporting to the Render network uses the Write module. In other words, the Display module you have chosen can be connected in a different location from where the Write module is connected. When this happens, this may result in the Render output file being different from SWF, QuickTime movie, or OpenGL frames. Here is an example of which option uses which module.
The Render network option let you render multiple formats at the same time by adding extra write module. This is very helpful when you export two different resolutions (ex, NTSC and low-res for the fast view). NOTE: Rendering multiple formats at the same time requires significant hardware resources which will crash if the memory limit is exceeded. This will be more critical depending on the complexity of the scene. Using the ‘Enable External Read Image is bigger than [ ] times the final Resolution’ option from Preferences > Network tab will let you render in a separate memory location and help alleviate the memory full crash problem |
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